Chapter 8. Lua Debugger

Table of Contents

Introduction
Plugins
Configuration
Runtime Launch Configuration
Debug Launch Configuration
Debugging
Breakpoints
Run
Debug

Introduction

The Storyboard Lua Debugger enables the developer to have insight into the inner workings of thier Lua scripts to determine what might be taking place in their overall Storyboard application.

At this time, the Lua Debugger is configured such that it can only be used with the host simulators (Windows:Win32 and Linux:SDL configurations). Contact Crank support (support@cranksoftware.com) if you are looking for debugging support on an embedded target.