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OpenGL and 3D Rendering
Table of Contents
Storyboard 3D Rendering Model
3D Rendering Fundamentals
The Scene Graph and Transformations
Material Support
Animation and Variable Support
Mapping FBX Animation data into meaningful structures
Support for Animation Takes
Troubleshooting 3D Problems
Working with OpenGL Shaders, Transforms and Compressed Textures
3D Transforms and Custom Shaders
Custom Shader Support
Compressed Textures