Part V. Licensing

Table of Contents

24. END-USER LICENSE AGREEMENT
25. Crank Software Third Party License Guide
Introduction
Storyboard Designer
Lightweight Java Game Library
Storyboard Engine
Lua
SOIL
Option Parsing
XML Parsing
Imagination OpenGL libraries
FreeType library
Scanline edge-flag algorithm for antialiasing
General IFF format
GNU LESSER GENERAL PUBLIC LICENSE
Storyboard Engine Platform Specific Dependencies
All Simple Direct Media Layer (SDL) renderers
All Simple Direct Media Layer (SDL), OpenGL ES 2.0, and Fujitsu Jade renderers.
Fonts
Bitstream Vera
Bitstream Deja Vu
Liberation
Roboto
Lato