Exporting from the Command Line using Export Configuration

It is also possible to perform a headless export using a pre-configured export configuration. After configuring the export in Designer a user can export this from the command line or scripting environment.

All of the Storyboard executables will be located in the PATH_TO_INSTALL/Storyboard_Designer/storyboard directories, though on each desktop platform they are named slightly differently

Windows:

..../Storyboard.exe -application com.crank.gdt.ui.configexport
    model=<PathToGDEFile[,PathToAdditionalGDEFile,...]>
    configuration=<ConfigurationName>

Mac:

..../Storyboard.app/Contents/MacOS/Storyboard -application 
    com.crank.gdt.ui.configexport
    model=<PathToGDEFile[,PathToAdditionalGDEFile,...]>
    configuration=<ConfigurationName>

Linux:

..../Storyboard -application com.crank.gdt.ui.configexport
    model=<PathToGDEFile[,PathToAdditionalGDEFile,...]>
    configuration=<ConfigurationName>

Note: Storyboard requires a display, so to run in a true headless environment a Virtual frame buffer needs to be setup.

Xvfb :1 -ac -screen 0 1024x768x8 export DISPLAY=:1
    ..../storyboard -application com.crank.gdt.ui.configexport
    model=<PathToGDEFile[,PathToAdditionalGDEFile,...]>
    configuration=<ConfigurationName>

Where the model is the full path to the Storyboard Designer model file. This model file will be used to search for a export configuration. The configuration parameter specifies the configuration name. If this is provided then only the configuration with that name will be used in the export.