Storyboard Engine continues to move forward with the goal of providing our customers with a broad list of supported targets.
The enablement for OS thread level locking has been added to the Storyboard Lua distribution.
Control Groups has been added to rid the situation of placing many render extensions in the same control. You now have the ability to group individual controls together.
You now have the ability to scroll multiple controls on a layer with the same easy as table scrolling.
A layer's width and height can now be dynamically altered using gre.set_layer_attrs.
Windows 8 will scale a Storyboard application to its resolution regardless of what the app was created to be displayed at. Setting the "Disable display scaling on high DPI settings" in the compatibility section for the Storyboard runtime will resolve the issue.