gre.env(
string_key
)
or
gre.env(
table
)
Return information about the Storyboard runtime environment. The input can be either a single string containing the key to look up or a table of keys for variables to match. The following table describes the available keys:
The version of this engine as a string value. The format of the string is four version numbers separated by dots: major.minor.service.build.
The target operating system
The target processor
The name of the graphics rendering technology being used.
The dimensions of the screen width
The dimensions of the screen height
The name of the currently active screen
The rendering capabilities. Currently the only defined capability is "3d" if 3D rendering is supported
Platform memory statistics for the engine. The results are returned in a table with string keys, indicating the type of memory value being reported, and number values in bytes or nil if the system doesn't support the memory information request.
The key process_used
returns the number of bytes of memory
that is being used by the Storyboard Engine process.
The key heap_used
returns the number of bytes of memory
that is specifically being used by the heap. This number is usually
smaller than the process memory and does not typically include large
memory allocations for display framebuffers or memory mapped files.
The current application's IO channel name.
Parameters:
Returns:
If a single string is provided as an input argument, just a single data value for that argument is returned
If a table is provided as an input argument, then a table with key/value pairs corresponding to the keys
of the input argument and the results they provide.
Example:
-- Get the target OS for dynamic module loading local os = gre.env("target_os") print("Running on target OS: " .. tostring(os)) -- Report on the Storyboard version and rendering technology local info = gre.env({"version", "renderer"}) local msg = string.format("Storyboard version %s (%s renderer)",\ info.version, info.renderer) print(msg)