gre.resolve_data_key(
key1
[, key2, ...]
)
This function allows Lua scripts to resolve Storyboard context variables to a fully qualified name based on the current execution context.
Parameters:
key1 ... One or more string arguments containing the variable to resolve.
Returns:
A table containing the arguments provided on input as keys with the values being the
resolved data value.
Example:
-- Resolve the application my_var to a fully qualified name
local varname = "${app:my_var}"
local dv = gre.resolve_data_key(varname)
print("Full path for ${app:my_var} is " .. dv[varname])